[Message: Preloader] BepInEx 6.0.0-be.752 - Doomsday (2026/6/26 上午 01:17:06)
[Message: Preloader] Built from commit dd0655fe9d7473b18b0af759448adaf272878fcf
[Info   :   BepInEx] System platform: Windows 10 64-bit
[Info   :   BepInEx] Process bitness: 64-bit (x64)
[Info   :   BepInEx] Running under Unity 2022.3.62f2
[Info   :   BepInEx] Runtime version: 6.0.7
[Info   :   BepInEx] Runtime information: .NET 6.0.7
[Info   : Preloader] 0 patcher plugins loaded
[Info   : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message:   BepInEx] Chainloader initialized
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info   :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info   :   BepInEx] 1 plugin to load
[Info   :   BepInEx] Loading [Auto Aid Memory Killer EX 641.0.133]
[Info   :Auto Aid Memory Killer EX] WINDOW SIZE MODE LOADED: extreme
[Info   :Auto Aid Memory Killer EX] WINDOW SIZE ORIGINAL CAPTURED FROM GAME SETTING: 1280x720, source=Registry:HKCU\Software\IGG\Doomsday: Last Survivors:Screenmanager Resolution Width Default_h680557497/Screenmanager Resolution Height Default_h1380706816, reason=Load_before_plugin_resize
[Warning:Il2CppInterop] Method System.Collections.Generic.List`1[UnityEngine.Component] CollectParticleComponents() on type MosinSpoofer.InspectorComponent has unsupported return type System.Collections.Generic.List`1[UnityEngine.Component]
[Info   :Il2CppInterop] Registered mono type MosinSpoofer.InspectorComponent in il2cpp domain
[Warning:Il2CppInterop] Method Int32 <TryDispatchGuildTechDonateEventTuple>b__489_1(System.Reflection.MethodInfo) on type MosinSpoofer.SpooferHandler has unsupported parameter System.Reflection.MethodInfo m of type System.Reflection.MethodInfo
[Warning:Il2CppInterop] Method Void AddHospitalPrimeCandidateNames(System.Reflection.MethodInfo[], System.Collections.Generic.List`1[System.String]) on type MosinSpoofer.SpooferHandler has unsupported parameter System.Reflection.MethodInfo[] methods of type System.Reflection.MethodInfo[]
[Info   :Il2CppInterop] Registered mono type MosinSpoofer.SpooferHandler in il2cpp domain
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL PATCH SUMMARY: total=87, signatureNotice=6, regionPacket=1, shortcut=68, hospitalType=IGG.Game.Module.Hospital.HospitalModule, hospitalCacheType=IGG.Game.Data.Cache.Hospital.HospitalCache.
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT: total=3811, shown=80, hospitalType=IGG.Game.Module.Hospital.HospitalModule, hospitalCacheType=IGG.Game.Data.Cache.Hospital.HospitalCache.
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 1: IGG.Game.Module.Hospital.HospitalModule.RecvMapHospitalCureReply(MsgGS2CLRegionHospitalCureReply) | IGG.Game.Module.Hospital.HospitalModule.RecvMapHospitalInstantCureReply(MsgGS2CLRegionHospitalInstantCureReply) | IGG.Game.Module.Hospital.HospitalModule.RecvMapHospitalItemCureReply(MsgGS2CLRegionHospitalItemCureReply) | IGG.Game.Module.Hospital.HospitalModule.RecvMapHospitalDataNotice(MsgGS2CLRegionCureWorkNotice) | IGG.Game.Data.Cache.Hospital.HospitalCache.UpdateMapHospital(UInt64,RegionCureWorkInfo) | IGG.Game.Module.Hospital.HospitalModule.RecvMapHospitalDealReply(MsgGS2CLRegionHospitalDealReply)
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 2: IGG.Game.Module.Hospital.HospitalModule.RecvMapHospitalInstantSpeedUpReply(MsgGS2CLRegionHospitalInstantSpeedUpReply) | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.OnCureWorkUpdated(CallbackVo) | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.__iFixBaseProxy_OnCureWorkUpdated(CallbackVo) | IGG.Game.Module.Hospital.HospitalModule.RecvMapHospitalWoundedNotice(MsgGS2CLRegionWoundedSoldierNotice) | IGG.Game.Module.Hospital.HospitalModule+API.ReqMapHospitalCure(UInt64,0, Culture=neutral, PublicKeyToken=null]]) | IGG.Game.Module.Hospital.HospitalModule+API.ReqMapHospitalInstantCure(UInt64,0, Culture=neutral, PublicKeyToken=null]])
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 3: IGG.Game.Module.Hospital.HospitalModule.ReqMapHospitalCure(UInt64,0, Culture=neutral, PublicKeyToken=null]]) | IGG.Game.Module.Hospital.HospitalModule.ReqMapHospitalInstantCure(UInt64,0, Culture=neutral, PublicKeyToken=null]]) | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.OnWoundedSoldierUpdated(CallbackVo) | IGG.Game.Data.Cache.Hospital.HospitalCache+MapHospitalCacheVo.UpdateCureState() | IGG.Game.Module.Hospital.HospitalModule.CheckMapHospitalCureIsDone() | IGG.Game.Module.Hospital.HospitalModule.CureWorkNoticeHandler(MsgGS2CLCureWorkNotice)
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 4: IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.GetArmyListCureTime(0, Culture=neutral, PublicKeyToken=null]])=>Int64 | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.OnCureStateChanged(CallbackVo) | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.OnInstantCureClicked(EventContext) | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.OnInstantCureSuccess(CallbackVo) | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.OnStartCureClicked(EventContext) | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.SetDefaultCureCount()
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 5: IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController._OnInstantCureClicked_b__13_0(MsgBoxWithGemBtn,ParamVo) | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.__iFixBaseProxy_OnCureStateChanged(CallbackVo) | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.__iFixBaseProxy_OnInstantCureSuccess(CallbackVo) | IGG.Game.Module.Hospital.HospitalModule+API.ReqMapHospitalDeal(UInt64) | IGG.Game.Module.Hospital.HospitalModule+API.ReqMapHospitalInstantSpeedUpReq(UInt64) | IGG.Game.Module.Hospital.HospitalModule.ReqMapHospitalDeal(UInt64)
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 6: IGG.Game.Module.Hospital.HospitalModule.ReqMapHospitalInstantSpeedUpReq(UInt64) | IGG.Game.Module.Pompeii.PompeiiModule.CureWorkNoticeHandler(MsgGS2CLPompeiiCureWorkNotice) | IGG.Game.Data.Cache.Hospital.HospitalCacheVo.SetCureWorkInfo(CureWorkInfo) | IGG.Game.Module.Hospital.HospitalModule.HospitalInstantCureRequestHandler(MsgGS2CLHospitalInstantCureReply) | IFix.ILFixDynamicMethodWrapper.__Gen_Wrap_1285(Object)=>CureWorkInfo | IFix.ILFixDynamicMethodWrapper.__Gen_Wrap_3931(Object,UInt64)=>MapHospitalCacheVo
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 7: IGG.Game.Data.Cache.Hospital.HospitalCache.GetMapHospitalVo(UInt64)=>MapHospitalCacheVo | IGG.Game.Module.Hospital.HospitalModule+API.OnMapHospitalStateChange(UInt64) | IGG.Game.Module.Hospital.HospitalModule.OnMapHospitalStateChange(UInt64) | IGG.Game.Module.Hospital.View.HospitalPanelControllerBase.OnCureWorkUpdated(CallbackVo) | IGG.Game.Module.Hospital.HospitalModule.WoundedSoldierNoticeHandler(MsgGS2CLWoundedSoldierNotice) | IGG.Game.Module.Pompeii.PompeiiModule.HospitalInstantCureRequestHandler(MsgGS2CLPompeiiHospitalInstantCureReply)
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 8: IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.AddEventListener() | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.InitResourceCostList() | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.OnInfoBtnClicked() | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.RemoveEventListener() | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.UpdateCapcity() | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.UpdateCityAttack()
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 9: IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.UpdatePrepareController() | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.UpdateResourceCost() | IGG.Game.Module.Hospital.View.HospitalPanelMapHospitalController.UpdateSaveLifeHelp() | IGG.Game.Module.Pompeii.PompeiiModule.WoundedSoldierNoticeHandler(MsgGS2CLPompeiiWoundedSoldierNotice) | IGG.Game.Module.Hospital.HospitalModule+__c._StartCureHandler_b__17_0(ArmyInfo)=>Boolean | IGG.Game.Module.Hospital.HospitalModule+__c._StartCureHandler_b__17_1(ArmyInfo)=>Boolean
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 10: IGG.Game.Module.Hospital.HospitalModule+__c._StartCureHandler_b__17_2(ArmyInfo)=>Boolean | IGG.Game.Module.Hospital.HospitalModule+__c._StartCureHandler_b__17_3(ArmyInfo)=>Boolean | IGG.Game.Module.Hospital.HospitalModule.HospitalCureReplyHandler(MsgGS2CLHospitalCureReply) | IGG.Game.Module.Hospital.HospitalModule.StartCureHandler(CallbackVo) | IGG.Game.Module.Activity.View.SaveLifePopUpPanel+__c._SaveLiftReqInfoListUpdate_b__19_0(ActivityCureMemberVo,ActivityCureMemberVo)=>Int32 | IGG.Game.Module.Hero.View.HeroEquip.HeroEquipPanel.SaveCurEquipsToPage()
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 11: IGG.Game.Module.Hero.View.HeroEquipRenovationPanel.GetCurEquipList()=>0, Culture=neutral, PublicKeyToken=null]] | IGG.Game.Data.Cache.Activity.ActivityCache.UpdateActivityCureMember(MsgGS2CLHospitalTroopBackPlayerInfoNotice) | IGG.Game.Module.Guide.GuideModule.OnMsgStatisticsChooseReplyHandler(MsgGS2CLStatisticsCureChooseReply) | IGG.Game.Module.Pompeii.PompeiiModule+__c._StartCureHandler_b__168_0(ArmyInfo)=>Boolean | IGG.Game.Module.Pompeii.PompeiiModule+__c._StartCureHandler_b__168_1(ArmyInfo)=>Boolean | IGG.Game.Module.Pompeii.PompeiiModule+__c._StartCureHandler_b__168_2(ArmyInfo)=>Boolean
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 12: IGG.Game.Module.Pompeii.PompeiiModule.HospitalCureReplyHandler(MsgGS2CLPompeiiHospitalCureReply) | IGG.Game.Module.Pompeii.PompeiiModule.StartCureHandler(CallbackVo) | IGG.Game.Module.Hospital.View.HospitalPanelNormalController.OnWoundedSoldierUpdated(CallbackVo) | IGG.Game.Module.Hospital.HospitalModule+API.BuffCureResource(0, Culture=neutral, PublicKeyToken=null]]) | IGG.Game.Module.Hospital.HospitalModule+API.CalculateArmyListToMaxCureAmount(0, Culture=neutral, PublicKeyToken=null]],0, Culture=neutral, PublicKeyToken=null]]&) | IGG.Game.Module.Hospital.HospitalModule+API.CalculateArmyListToMaxCureAmount(0, Culture=neutral, PublicKeyToken=null]],UInt32,UInt32)
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 13: IGG.Game.Module.Hospital.HospitalModule+API.GetArmyCureResource(0, Culture=neutral, PublicKeyToken=null]],0, Culture=neutral, PublicKeyToken=null]])=>0, Culture=neutral, PublicKeyToken=null]] | IGG.Game.Module.Hospital.HospitalModule+API.GetArmyListCureResource(0, Culture=neutral, PublicKeyToken=null]],0, Culture=neutral, PublicKeyToken=null]]) | IGG.Game.Module.Hospital.HospitalModule+API.GetArmyListCureTime(0, Culture=neutral, PublicKeyToken=null]])=>UInt64 | IGG.Game.Module.Hospital.HospitalModule+API.GetCureTime(0, Culture=neutral, PublicKeyToken=null]],0, Culture=neutral, PublicKeyToken=null]],UInt32)=>UInt64 | IGG.Game.Module.Hospital.HospitalModule+API.SortArmyByCurePriority(0, Culture=neutral, PublicKeyToken=null]]) | IGG.Game.Module.Hospital.HospitalModule+__c._GetCureTime_b__50_0(ArmyInfo)=>Boolean
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WILD AUDIT METHODS 14: IGG.Game.Module.Hospital.HospitalModule+__c._GetCureTime_b__50_1(ArmyInfo)=>Boolean | IGG.Game.Module.Hospital.HospitalModule+__c._SortArmyByCurePriority_b__33_0(ArmyInfo,ArmyInfo)=>Int32 | IGG.Game.Module.Hospital.HospitalModule.BuffCureResource(0, Culture=neutral, PublicKeyToken=null]]) | IGG.Game.Module.Hospital.HospitalModule.CalculateArmyListToMaxCureAmount(0, Culture=neutral, PublicKeyToken=null]],0, Culture=neutral, PublicKeyToken=null]]&) | IGG.Game.Module.Hospital.HospitalModule.CalculateArmyListToMaxCureAmount(0, Culture=neutral, PublicKeyToken=null]],UInt32,UInt32) | IGG.Game.Module.Hospital.HospitalModule.CheckCureIsDone()
[Warning:Auto Aid Memory Killer EX] KEEPALIVE MONITOR PATCH MISS: no MsgGS2CLKeepLiveReply handler found.
[Warning:Il2CppInterop] Failed to init IL2CPP patch backend for static void IGG.Game.Managers.Network.NetworkPing::set_g_pingDumpPath(string ), using normal patch handlers: Method static void IGG.Game.Managers.Network.NetworkPing::set_g_pingDumpPath(string ) is a field accessor, it can't be patched.
[Warning:Il2CppInterop] Failed to init IL2CPP patch backend for void IGG.Game.Managers.Network.NetworkQualityLogger::set_m_waitSendLogs(Il2CppSystem.Collections.Generic.List<string> ), using normal patch handlers: Method void IGG.Game.Managers.Network.NetworkQualityLogger::set_m_waitSendLogs(Il2CppSystem.Collections.Generic.List<string> ) is a field accessor, it can't be patched.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER SYSTEM TIME PATCH DISABLED V481: MarchHelper/DispatchPanel Harmony capture can crash during manual troop dispatch. Manual dispatch stability has priority.
[Message:   BepInEx] Chainloader startup complete
[Warning:Auto Aid Memory Killer EX] NON-LOGIN AUTOMATION BLOCKED: state=login_screen, online=False, mainPanel=False, loading=True, messageBox=False, messageBoxKind=, networkKnown=True, networkConnected=False, networkState=Il2CppSystem.Object, networkSessionId=0, keepAliveKnown=False, keepAliveNext=-1, keepAlivePing=0, activeDisconnectLoop=False, recentMainDisconnect=False. Contribution, gather, gift, and hospital actions are stopped until the runtime session is online.
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL WOUNDED NOTICE: normalList=0, specialList=0, total=-1, map=False, packet=Protomsg.MsgGS2CLWoundedSoldierNotice, normalSample={count=0}, specialSample={count=0}, frame=32, count=1.
[Warning:Auto Aid Memory Killer EX] NON-LOGIN AUTOMATION BLOCKED: state=loading, online=False, mainPanel=False, loading=True, messageBox=False, messageBoxKind=, networkKnown=True, networkConnected=True, networkState=Il2CppSystem.Object, networkSessionId=369998785, keepAliveKnown=True, keepAliveNext=3.0547276, keepAlivePing=0, activeDisconnectLoop=False, recentMainDisconnect=False. Contribution, gather, gift, and hospital actions are stopped until the runtime session is online.
[Warning:Auto Aid Memory Killer EX] GUILDTECH V285 SIMPLE AUTO CYCLE START: cycle=1, reason=v285_hourly_timer. Plan: resource claim -> native AutoCollect -> normal+rare gift claim -> repeat no-UI single-path contribute until server error/non-success -> unlock gather.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT DIRECT START: reason=v285_simple_auto_cycle_after_alliance_resource_1.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT CLAIM MARK: serial=1, method=direct:IGG.Game.Module.CityBuilding.CityBuildingModule+API.SendCollectResAllType(), reason=v285_simple_auto_cycle_after_alliance_resource_1, frame=130.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT DIRECT SEND: method=IGG.Game.Module.CityBuilding.CityBuildingModule+API.SendCollectResAllType(), static=True, label=city_api_send_collect_res_all_type, reason=v285_simple_auto_cycle_after_alliance_resource_1.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT FLOW: method=IGG.Game.Module.CityBuilding.CityBuildingModule.SendCollectResAllType, serial=1, age=0.010s, args={none}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT FLOW: method=IGG.Game.Module.CityBuilding.CityBuildingModule.SendCollectResReq, serial=1, age=0.013s, args={arg0:type=Protomsg.CurrencyType,value=KCurrencyTypeFood}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT FLOW: method=IGG.Game.Module.CityBuilding.CityBuildingModule.SendCollectResReq, serial=1, age=0.027s, args={arg0:type=Protomsg.CurrencyType,value=KCurrencyTypeWood}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT FLOW: method=IGG.Game.Module.CityBuilding.CityBuildingModule.SendCollectResReq, serial=1, age=0.031s, args={arg0:type=Protomsg.CurrencyType,value=KCurrencyTypeOil}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT FLOW: method=IGG.Game.Module.CityBuilding.CityBuildingModule.SendCollectResReq, serial=1, age=0.036s, args={arg0:type=Protomsg.CurrencyType,value=KCurrencyTypeSteel}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT DIRECT SEND: method=IGG.Game.Module.CityBuilding.CityBuildingModule+API.AfterAutoCollectSurvivor(), static=True, label=city_api_after_auto_collect_survivor, reason=v285_simple_auto_cycle_after_alliance_resource_1.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT FLOW: method=IGG.Game.Module.CityBuilding.CityBuildingModule.AfterAutoCollectSurvivor, serial=1, age=0.044s, args={none}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT DIRECT SEND: method=IGG.Game.Module.Expedition.ExpeditionModule+API.AutoCollect_RequestRevAwardBatch(), static=True, label=expedition_api_auto_collect_reward_batch, reason=v285_simple_auto_cycle_after_alliance_resource_1.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT FLOW: method=IGG.Game.Module.Expedition.ExpeditionModule+API.AutoCollect_RequestRevAwardBatch, serial=1, age=0.046s, args={none}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT FLOW: method=IGG.Game.Module.Expedition.ExpeditionModule.AutoCollect_RequestRevAwardBatch, serial=1, age=0.048s, args={none}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT DIRECT SEND: method=IGG.Game.Module.FreeArena.FreeArenaModule+API.AutoCollect_RequestFreeArenaClaimCoin(), static=True, label=free_arena_api_auto_collect_coin, reason=v285_simple_auto_cycle_after_alliance_resource_1.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT FLOW: method=IGG.Game.Module.FreeArena.FreeArenaModule+API.AutoCollect_RequestFreeArenaClaimCoin, serial=1, age=0.049s, args={none}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT FLOW: method=IGG.Game.Module.FreeArena.FreeArenaModule.AutoCollect_RequestFreeArenaClaimCoin, serial=1, age=0.050s, args={none}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT DIRECT RESULT: executed=True, city=True, survivor=True, expedition=True, freeArena=True, reason=v285_simple_auto_cycle_after_alliance_resource_1.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT RESOURCE REPLY: method=CollectResourceReplyHandler, serial=1, age=0.492s, code=0, type=3, value=3336, success=True, replies=1, successes=1, totalValue=3336, fields={Code=0, DonateType=3, Value=3336}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT RESOURCE REPLY: method=CollectResourceReplyHandler, serial=1, age=0.499s, code=0, type=4, value=3404, success=True, replies=2, successes=2, totalValue=6740, fields={Code=0, DonateType=4, Value=3404}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT RESOURCE REPLY: method=CollectResourceReplyHandler, serial=1, age=0.500s, code=0, type=2, value=644, success=True, replies=3, successes=3, totalValue=7384, fields={Code=0, DonateType=2, Value=644}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT RESOURCE REPLY: method=CollectResourceReplyHandler, serial=1, age=0.502s, code=0, type=5, value=1570, success=True, replies=4, successes=4, totalValue=8954, fields={Code=0, DonateType=5, Value=1570}.
[Warning:Auto Aid Memory Killer EX] AUTOCOLLECT CALLBACK REPLY: method=RecvFreeArenaClaimCoinReply, serial=1, age=0.507s, code=0, fields={Code=0}, shape={MP:Pointer,MP:WasCollected}.
[Warning:Auto Aid Memory Killer EX] GUILDGIFT HONOR BOX CLAIM SEND: levels=10,1,2,3,4,5,6,7,8,9,11,12,13,14,15,16,17,18,19,20, sent=20, failed=0, curBoxLevel=10, baseLevel=10, keyPoints=1689460, points=2401634, age=22.1, cacheSource=RecvGuildGiftDataNotice.Data.GiftBaseInfo, label=v285_simple_auto_cycle_before_donate_1_honor_box_level.
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST CLAIM CACHE RESOLVE MISS: detail={HonorCache.GetGuildPassInfo() returned null; type=IGG.Game.Data.Cache.Honor.HonorCache}, label=v285_simple_auto_cycle_before_donate_1_honor_chest.
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST CLAIM FALLBACK: ActivityId=130421, reason=not_observed_yet, label=v285_simple_auto_cycle_before_donate_1_honor_chest.
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST PREFETCH MISS: no info request API found, ActivityId=130421, available={ActivityGuildPassCycleRewardRequest,ActivityGuildPassTaskRewardAllRequest,ActivityGuildPassTaskRewardRequest,OnMsgGS2CLActivityGuildPassSetGroupReply}, label=v285_simple_auto_cycle_before_donate_1_honor_chest.
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST API SEND: ActivityId=130421, source=observed_manual_wire_capture, age=-1.0s, label=v285_simple_auto_cycle_before_donate_1_honor_chest.
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST ACTIVITY CACHE: ActivityId=130421, source=request_capture:ActivityGuildPassCycleRewardRequest, frame=134
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST REQUEST CAPTURE: method=ActivityGuildPassCycleRewardRequest, activityId=130421
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST ACTIVITY CACHE: ActivityId=130421, source=request_capture:ActivityGuildPassCycleRewardRequest, frame=134
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST REQUEST CAPTURE: method=ActivityGuildPassCycleRewardRequest, activityId=130421
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST ACTIVITY CACHE: ActivityId=130421, source=wire_send:Protomsg.MsgCL2GSActivityGuildPassCycleRewardRequest, frame=134
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST WIRE CAPTURE: Protomsg.MsgCL2GSActivityGuildPassCycleRewardRequest sent, activityId=130421, fields={ActivityId=130421}.
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST TASKALL API SEND: method=ActivityGuildPassTaskRewardAllRequest, params=2, ActivityId=130421, TaskId=160320, source=observed_manual_wire_capture, age=-1.0s, label=v285_simple_auto_cycle_before_donate_1_honor_chest.
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST ACTIVITY CACHE: ActivityId=130421, source=wire_send:Protomsg.MsgCL2GSActivityGuildPassTaskAllRewardRequest, frame=134
[Warning:Auto Aid Memory Killer EX] GUILDHONORCHEST WIRE CAPTURE: Protomsg.MsgCL2GSActivityGuildPassTaskAllRewardRequest sent, activityId=130421, fields={ActivityId=130421, TaskId=160320}.
[Warning:Auto Aid Memory Killer EX] WINDOW MINIMIZE: first auto contribution cycle finished; minimizing this game window now. reason=resource -> native AutoCollect -> gift -> contribute sequence complete; server returned non-success/error code 1357 after donated=1
[Warning:Auto Aid Memory Killer EX] GUILDTECH V285 SIMPLE AUTO CYCLE END: cycle=1, donated=1, reason=resource -> native AutoCollect -> gift -> contribute sequence complete; server returned non-success/error code 1357 after donated=1, next run in 3600s.
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL SETTINGS LOADED: enabled=False, types=assault/mobile/ranged/engineering, minTier=T1, targetSeconds=7200-7230, cureCdSeconds=1, useResourcePack=False, path=C:\Users\Public\DoomsdayProfile\BackgroundControl.AutoHospital.DSDGame01.json, serial=1
[Warning:Auto Aid Memory Killer EX] AUTO HOSPITAL ENTRY: first guild cycle done; enabled=False.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.0s, queue=5/5, success=0, pending=0, measured=-1, playerCache=5, capSource={default}, resources=steel, troop=unknown, troopDetail={}, measuredDetail={}, effectiveDetail={effective=5/5, raw=5; localAccepted=0, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=5.4s, frame=128, AppCache.Player.GetMarchCount() | mappedQueue=none | observedQueue=none | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=5.4s, frame=128, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.6s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=0.6s, frame=427, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=5.0s, frame=427, AppCache.Player.GetMarchCount() | mappedQueue=none | observedQueue=none | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=5.0s, frame=427, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=1.9s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=1.3s, frame=702, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=4.4s, frame=702, AppCache.Player.GetMarchCount() | mappedQueue=none | observedQueue=none | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=4.4s, frame=702, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=3.5s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=2.6s, frame=955, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=3.8s, frame=955, AppCache.Player.GetMarchCount() | mappedQueue=none | observedQueue=none | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=3.8s, frame=955, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=4.7s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=3.3s, frame=1224, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=3.3s, frame=1224, AppCache.Player.GetMarchCount() | mappedQueue=none | observedQueue=none | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=3.3s, frame=1224, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.1s, queue=5/5, success=5, pending=0, measured=5, playerCache=4, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.3s, frame=1473, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=4; safePoll GetMarchCount()=4, age=3.0s, frame=1522, AppCache.Player.GetMarchCount() | mappedQueue=none | observedQueue=0, frame=1518, age=3.9s, source=mappedMarchIndex, remove marchIndex=5, removedEntityId=0, removed=False, mapped=0, indexes= | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=4, age=3.0s, frame=1522, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER CONFIG ACTIVE: level=1-7, maxMarchSeconds=60, maxQueue=5, resources=food:False,wood:False,steel:True,oil:False.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.6s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=1766, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.8s, frame=1816, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=54.3s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.8s, frame=1816, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.6s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=2066, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.8s, frame=2116, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=114.4s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.8s, frame=2116, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.5s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=2366, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.9s, frame=2416, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=174.6s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.9s, frame=2416, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.6s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=2666, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.8s, frame=2716, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=234.6s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.8s, frame=2716, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.6s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=2966, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.8s, frame=3016, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=294.7s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.8s, frame=3016, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.6s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=3266, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.8s, frame=3316, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=354.8s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.8s, frame=3316, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.6s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=3566, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.8s, frame=3616, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=415.0s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.8s, frame=3616, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.6s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=3866, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.8s, frame=3916, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=475.1s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.8s, frame=3916, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.8s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=4164, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.6s, frame=4214, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=535.2s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.6s, frame=4214, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.8s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=4464, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.6s, frame=4514, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=595.3s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.6s, frame=4514, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.8s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=4764, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.6s, frame=4814, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=655.4s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.6s, frame=4814, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.8s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=5064, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.6s, frame=5114, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=715.5s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.6s, frame=5114, AppCache.Player.GetMarchCount()}.
[Warning:Auto Aid Memory Killer EX] AUTO GATHER STATUS: reason=tick, enabled=True, state=0, nextIn=0.8s, queue=5/5, success=5, pending=0, measured=5, playerCache=5, capSource={source=PlayerCacheCap method GetDispatchMaxMarchCount()=5, appCache={AppCache.Player}}, resources=steel, troop=unknown, troopDetail={unknown allow; TroopCache readable but no troop count fields found; appCache={AppCache.Troop}}, measuredDetail={source=PlayerCache; safePoll GetMarchCount()=5, age=8.5s, frame=5364, AppCache.Player.GetMarchCount()}, effectiveDetail={effective=5/5, raw=5; localAccepted=5, pending=0 | playerCache=5; safePoll GetMarchCount()=5, age=2.6s, frame=5414, AppCache.Player.GetMarchCount() | mappedLowerBound=1; mappedQueue=1/5, mapSize=1, pendingLinks=0, indexes=7 | observedQueue=stale, raw=1, maxAge=45s, age=775.6s, source=mappedMarchIndex, link marchIndex=7, entityId=281474992030060, targetId=28991922601345859, source=RECV IGG.Game.Module.March.MarchModule.CreateMarchReplyHandler arg0, mapped=1, indexes=7 | externalSuccess=none}, playerCacheDetail={safePoll GetMarchCount()=5, age=2.6s, frame=5414, AppCache.Player.GetMarchCount()}.
